典籍

Codex

The sect world in plain words: buildings, disciples, artifacts and battle.

Every building can be upgraded up to level 9. A building's level cannot exceed the level of the Main Hall.

Upgrades cost wood and take a number of server ticks. One assigned builder disciple must watch the work — without them construction pauses until a builder returns.

Main Hall

max level 9

The heart of the sect. It stands from the moment the sect is founded and caps the level of every other building.

Provides sect power and symbolises the sect's overall growth.

LevelWoodTicks
1
2151
3302
4604
51208
624021
772042
8144083
92880166

Pavilion

max level 9

Where disciples live. Each level opens one additional slot for a new disciple.

Recruitment cannot start without a free slot in the pavilion.

LevelDisciple slotsWoodTicks
11
22151
33302
44604
551208
6624021
7772042
88144083
992880166

Crystal Mine

max level 9

Yields spirit crystals every tick. Each level increases the yield.

Spirit crystals

LevelYield per tickWoodTicks
1+1
2+2151
3+2302
4+3604
5+51208
6+824021
7+1172042
8+14144083
9+172880166

Herb Garden

max level 9

Produces herbs every tick. Each level increases the yield.

Herbs

LevelYield per tickWoodTicks
1+1
2+2151
3+2302
4+3604
5+51208
6+824021
7+1172042
8+14144083
9+172880166

Metal Mine

max level 9

Extracts metal every tick. Each level increases the yield.

Metal

LevelYield per tickWoodTicks
1+1
2+2151
3+2302
4+3604
5+51208
6+824021
7+1172042
8+14144083
9+172880166

Carpentry

max level 9

Gathers wood every tick. Each level increases the yield.

Wood

LevelYield per tickWoodTicks
1+1
2+2151
3+2302
4+3604
5+51208
6+824021
7+1172042
8+14144083
9+172880166

Cultivation Pavilion

max level 9

Where disciples raise their levels. Each pavilion level opens one more cultivation slot (max 9). The pavilion's level itself does not change the XP pool.

XP pool per tick = 15 + 5·N, where N is the number of active cultivators. It is split evenly between them, and each disciple's share is multiplied by their talent.

Every cultivator spends 1 spirit crystal per tick. If crystals run short, the first in line get XP — the rest idle that tick.

LevelCultivation slotsWoodTicks
11
22151
33302
44604
551208
6624021
7772042
88144083
992880166

Healers' Pavilion

max level 9

Automatically heals wounded disciples at the start of every tick. Once a disciple's HP reaches its max, they return to their usual duties.

Healing rate: 0.5% × pavilion level of each wounded disciple's max HP per tick (L1 = 0.5%, L9 = 4.5%).

Herb cost: 10 herbs per healing disciple per tick. If herbs run short that tick, healing is skipped and no resources are spent.

LevelHealing / tickWoodTicks
10.5%
21.0%151
31.5%302
42.0%604
52.5%1208
63.0%24021
73.5%72042
84.0%144083
94.5%2880166

Artifact Pavilion

max level 9

Crafts two kinds of artifact — offensive and defensive. Finished pieces sit in the pavilion's storage (up to 10 of each type) and are then equipped onto disciples.

The more metal you invest into an artifact, the longer it takes to craft. Each pavilion level speeds crafting up by 10%.

LevelSpeed multiplierCraft at 25 metalWoodTicks
11.003
20.903151
30.802302
40.702604
50.6021208
60.50224021
70.40272042
80.302144083
90.2022880166

Alchemy Pavilion

max level 9

As long as an alchemist is assigned and there are herbs in stock, this pavilion brews health pills automatically. Recipe: 90 herbs → (16 − level) ticks → 1 pill. Level 1 takes 15 ticks; each additional level shaves 1 tick (level 9 → 7 ticks).

Finished pills land in the sect's shared storage and are distributed to disciples from there.

LevelWoodTicks
1
2151
3302
4604
51208
624021
772042
8144083
92880166

Guardian's Cave

max level 9

Once the cave reaches level 1, a guardian dragon appears in the sect. It grows alongside the sect and fights beside your disciples on defence — but it never leaves the sect.

Each cave level adds 10% to the dragon's max HP. The dragon grows by absorbing spirit crystals placed in the cave: every tick it consumes 5 crystals and gains 20 XP. The dragon's maximum level is 150.

Every 10 dragon levels the tick cost rises: +1 crystal per tick (5 → 6 → 7 …) and +10% XP gained (20 → 22 → 24 …). Levels 10–19 cost 6 crystals for 22 XP, 20–29 cost 7 for 24, and so on up to 150.

Leveling follows the disciple curve: base HP 100, attack 10, ×1.05 per level with +0.01 added every 10 levels (levels 1–10 ×1.05, 11–20 ×1.06, 21–30 ×1.07, and so on); XP to level 2 = 10, and each next level costs 1.1× more XP than the previous. Out of combat the dragon regenerates 0.2% of max HP per tick.

If the dragon's HP drops to zero it does not die — it enters recovery for 96 ticks and returns with a small share of HP.

LevelWoodTicksDragon max HP bonus
1308+0%
24512+10%
36818+20%
410127+30%
515241+40%
622879+50%
7513118+60%
8769178+70%
91153267+80%

Teleportation Formation

max level 9

Lets you relocate the entire sect anywhere on the map. Level 1 costs 50 wood and 50 metal and takes 5 ticks; each further level costs and lasts 1.5× more, but shortens charge time by 10% per level.

How it works: pick target coordinates, distance is the Chebyshev distance in tiles. Charging takes 1 tick per tile. While the formation is charging, 5 spirit crystals per tick are drained from sect storage; once it is ready and waiting, it drains 2 crystals per tick. If crystals ever run out, the formation collapses, the charge is lost and a notification is sent.

When charging finishes, you get a 'ready' notification. Activation must be confirmed separately — you may keep it ready as long as you like. On activation the sect jumps to the nearest free tile around the target (free of other sects, cities and resource points). You can cancel the charge at any time.

LevelWoodMetalTicks
150505
275758
311311311
416916917
525325325
638038049
785457074
81281854111
919221281167

Тёмная гильдия

max level 9

Здание для покупки координат чужих сект по имени. Стоит и качается как Главный зал (стандартная формула дерева и тиков), максимальный уровень 9, не выше уровня Главного зала.

Каждый уровень гильдии уменьшает стоимость запроса на 10% (L1 — 10%, L9 — 90%). Цена — 5 духовных кристаллов за каждые 2 клетки расстояния до цели, время ожидания — 1 тик за каждые 5 клеток (минимум 1 тик).

Перед оплатой бот показывает стоимость и время ожидания и просит подтверждение. После подтверждения кристаллы списываются со склада секты, а координаты приходят в почту (уведомления) ровно через рассчитанное количество тиков.

LevelWoodTicksDiscount
115110%
215120%
330230%
460440%
5120850%
62402160%
77204270%
814408380%
9288016690%